• fox [comrade/them]@hexbear.net
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    30 days ago

    REMEMBER ENGAGING WITH THIS INTELLECTUAL PROPERTY?? REMEMBER CONSUMING THIS CONTENT AS A VIDEO GAME?? CONSUME IT NOW AS VIDEO

      • fox [comrade/them]@hexbear.net
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        29 days ago

        I mean not to come at you but to get mad at the broader fact that the only media that anyone seems to want to invest in is pre-existing IP, and video games have always been the very bottom of the barrel for adaption. There’s how many books or original stories out there, but Amazon paid a bunch of losers to do analytics that told them the biggest ROI on their media is by adapting Spelunky and Pac Man

        • UlyssesT [he/him]@hexbear.net
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          30 days ago

          Its not a crossover as far as I can tell.

          That helps. A lot. I am very sick of franchise blender smoothies that are basically corporate acquisition flexes. “Metaversus” was horrid to me.

          I may take a peek at some point, with guarded interest.

            • UlyssesT [he/him]@hexbear.net
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              30 days ago

              If Disney and Nintendo weren’t both such utterly ruthless IP hounds that have ruined the lives of ordinary people that did very little ultimately wrong, over and over, I’d be more in the mood to gobble up whatever crossover slop they’re offering next. I mean I used to enjoy Smash Bros quite a lot, and Kingdom Hearts was fun until the cumulative story soup flooded me out of the room.

          • autismdragon [he/him, they/them]@hexbear.netOP
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            30 days ago

            Like I’ve been into crossovers since WAY before they became saturated. Like I came up with an “Omniverse” comic book universe with just… everything fictional in it when i was in like early highschool. And ive used the same basic concept for wrestling companies (multiple), dueling companies along the line of wrestling but with actual fights that are to the death, jrpgs, fighting games, ect. Ive always been into the idea.

            The only thing about Multiversus that sucks for me is that its based on what company owns the IP.

            • UlyssesT [he/him]@hexbear.net
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              30 days ago

              The only thing about Multiversus that sucks for me is that its based on what company owns the IP.

              It’s also loaded with predatory monetization, and many of the IPs in it are cynically and terribly misrepresented (the Iron Giant especially comes to mind), and in many, many cases the corporation that owns all of that won’t likely ever use the less-mainline characters or IPs in any other way except more crossover flexing.

              • autismdragon [he/him, they/them]@hexbear.netOP
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                30 days ago

                Right yeah meant to mention the monetization.

                I’m ngl though I must have some sort of disconnect in my brain because Iron Giant is a very emotionally important movie to me and I totally get the idea of how its bad to put him in a fightin game, but I dont mind seeing him in a fighting game? Just one of those random autismdragon disconnects where I dont get whats upsetting people (there are a few too many of those and I am broken).

                • UlyssesT [he/him]@hexbear.net
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                  30 days ago

                  It’s a matter of subjective experience. Your experience is yours, and mine is mine. To me, seeing the character being (mis)used like that all to make a buck and go against everything he was and what he resolved to be in the one movie where I got to know him, well… it was bleak for me. It drained some of the joy and tenderness I felt about the experience, even after the fact.

                  It’d be like if Artex from the Neverending Story was suddenly doing Fortnite dances while still halfway sunk in the Swamp of Sadness as part of a marketing stunt for Atreyu to start peddling NFTs.