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Breath_Of_The_Snake [they/them, comrade/them]@hexbear.net to games@hexbear.netEnglish · 1 year ago

Games that would be better without any dialogue

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Games that would be better without any dialogue

Breath_Of_The_Snake [they/them, comrade/them]@hexbear.net to games@hexbear.netEnglish · 1 year ago
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  • magi [null/void]@hexbear.net
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    1 year ago

    The majority of games would benefit better without voice acting.

    • Breath_Of_The_Snake [they/them, comrade/them]@hexbear.netOP
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      1 year ago

      Agreed, done well it’s great, but it severely limits how far and often a story can branch.

      • magi [null/void]@hexbear.net
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        1 year ago

        I think it would also mean a possibility of having more dialog overall because less cost.

        Plus means playing a game you don’t hear the same voice actor (like Bethesda games) on repeat. Plus your imagination could do a better job in most cases.

        I would take more branching dialog over voice acting any day.

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