![](https://hexbear.net/pictrs/image/531671bd-531a-403d-b136-b8345bc0d4ad.png)
![](https://hexbear.net/pictrs/image/9c89e07f-7479-47d9-8ede-b183f9ae9137.jpeg)
I feel like I have to emphasize that while this game is awesome, i feel like any given screenshot and even certain sequences in the game will misrepresent just exactly what kind of game this is.
It’s a logistics game with an action coat of paint and some cosmic horror themes. It is not an action game strictly speaking. There is a lot of walking around, picking up resources, building stuff, delivering stuff, and there is only some amount of shooting things and being a punchman gunboi
I have to agree with some caveats. I wish screens pertaining to performance eval and stuff were a bit denser, and I feel like i really would’ve liked some interface options for manually managing cargo that wasn’t just “drop and pick up in the order I want, auto-sort, or fuck myself”