I’d just like to interject for a moment. What you’re referring to as combo, is in fact, true/combo, or as I’ve recently taken to calling it, true+combo.
That is what is almost always referred to as a ‘combo’, though. Non-true combos are just a result of players failing their knowledge checks in specific cases and are entirely eliminated if you
A bit of a correction: combos are performed after a character is launched by a combo-starting move, at which point they can’t block anymore.
I’d just like to interject for a moment. What you’re referring to as combo, is in fact, true/combo, or as I’ve recently taken to calling it, true+combo.
That is what is almost always referred to as a ‘combo’, though. Non-true combos are just a result of players failing their knowledge checks in specific cases and are entirely eliminated if you