GinAndJuche@hexbear.net to games@hexbear.netEnglish · 9 months agoDr. P3Reload or: How I Learned to Stop Worrying and Love the sub-optimal playthroughmessage-squaremessage-square4fedilinkarrow-up19arrow-down10file-text
arrow-up19arrow-down1message-squareDr. P3Reload or: How I Learned to Stop Worrying and Love the sub-optimal playthroughGinAndJuche@hexbear.net to games@hexbear.netEnglish · 9 months agomessage-square4fedilinkfile-text
minus-squareFindom_DeLuise [she/her, they/them]@hexbear.netlinkfedilinkEnglisharrow-up3·9 months agoSo… Let’s say I mostly like old-school (8- and 16-bit era) JRPGs, but I’m not big on “high school simulator” elements and have never played a Persona game. How hard is that going to ruin P4G for me?
minus-squareGinAndJuche@hexbear.netOPlinkfedilinkEnglisharrow-up5·edit-29 months agoYou won’t like it if the school setting is a deal breaker. That being said, the SMT mainline games are way better mechanically and discard almost all of that at minimum. Some of the best JRPG “kill god” games. Honestly, SMT Mainline is way better. It’s just harder to recommend to normies who can’t handle a difficult JRPG. Once again, the inverse relationship between quality and popularity raises its heads.
So… Let’s say I mostly like old-school (8- and 16-bit era) JRPGs, but I’m not big on “high school simulator” elements and have never played a Persona game. How hard is that going to ruin P4G for me?
You won’t like it if the school setting is a deal breaker.
That being said, the SMT mainline games are way better mechanically and discard almost all of that at minimum. Some of the best JRPG “kill god” games.
Honestly, SMT Mainline is way better. It’s just harder to recommend to normies who can’t handle a difficult JRPG.
Once again, the inverse relationship between quality and popularity raises its heads.