:marx-hi:

  • Coolkidbozzy [he/him]@hexbear.net
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    2 years ago

    A pollution mechanic to increase mortality from smog and drive disease into urban centers along trade routes would be really cool

    I think the game technically has disease and famine mechanics, but they don’t seem very important at the moment

    • happybadger [he/him]@hexbear.net
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      2 years ago

      Mortality is also a non-issue at the moment. Lead mines and whalers are the only industries which specifically increase it. Population growth always outweighs it to the point that a healthcare system is my lowest priority.