Parsani [love/loves, comrade/them]@hexbear.net to games@hexbear.netEnglish · 19 hours agoMarx would have argued with people about the definition of a roguelike/litehexbear.netimagemessage-square22fedilinkarrow-up1149arrow-down11
arrow-up1148arrow-down1imageMarx would have argued with people about the definition of a roguelike/litehexbear.netParsani [love/loves, comrade/them]@hexbear.net to games@hexbear.netEnglish · 19 hours agomessage-square22fedilink
minus-squareSorosFootSoldier [he/him, they/them]@hexbear.netlinkfedilinkEnglisharrow-up27·18 hours agoHe’d be a hardcore ascii only roguelike player.
minus-squaredustcommie [none/use name]@hexbear.netlinkfedilinkEnglisharrow-up17·edit-213 hours agoAnything else being called a roguelike is revisionism used to market games and ignores the fundamental contradictions between adventurers and dungeons
minus-squareParsani [love/loves, comrade/them]@hexbear.netOPlinkfedilinkEnglisharrow-up19·18 hours agoHell yeah. Anything else is bourgeois decadence.
minus-squareDoiDoi [comrade/them, he/him]@hexbear.netlinkfedilinkEnglisharrow-up8·edit-216 hours agoI’ve been on a Brogue CE kick recently and can confirm that shit is still as good as games can be
He’d be a hardcore ascii only roguelike player.
Anything else being called a roguelike is revisionism used to market games and ignores the fundamental contradictions between adventurers and dungeons
Hell yeah. Anything else is bourgeois decadence.
I’ve been on a Brogue CE kick recently and can confirm that shit is still as good as games can be