In an ideal world everything would work out, but for some business it is a pretty huge commitment for what was less than 2% of the market just a few months ago. We certainly lost money porting our game in Linux at that last place I worked. It was before Proton though. Obviously each case is different, and some games work on Linux out-the-box due to Photon so this become a non-issue.
Not sure I want to name the game because this would make me very easy to identify from my post history. It’s a game on Steam that sold over 250k copies. My boss promised a Linux version very early on because they thought it would be easy, but we ended up being stuck with that promise.
In an ideal world everything would work out, but for some business it is a pretty huge commitment for what was less than 2% of the market just a few months ago. We certainly lost money porting our game in Linux at that last place I worked. It was before Proton though. Obviously each case is different, and some games work on Linux out-the-box due to Photon so this become a non-issue.
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Not sure I want to name the game because this would make me very easy to identify from my post history. It’s a game on Steam that sold over 250k copies. My boss promised a Linux version very early on because they thought it would be easy, but we ended up being stuck with that promise.