You can live off minimum wage in Canada in some regions, if you’re children-free. It gets harder with kids, though the state will cover some of it of you’re low-income (Like a couple hundred per months, and virtually no income taxes).
Salty water will simply kill you faster. If you’re severely dehydrated already and you opt for salty water you will simply destroy your body by extreme osmosis.
Posting about the stuff I am knowledgeable about sometimes gets me the most downvotes.
I’ve found that communities that are both mainstream and related to technical subjects to always get filled by people who know just barely enough about the subject to spread self-assured disinformation.
You won’t really have this problem with super-niche stuff, or stuff that isn’t mainstream enough like a pilot community. Gaming in social media is definitely cursed.
Java feels archaic compared to C#. I am not sure what problems you’re having on Linux? This sounds like a very outdated take tbh.
It is pretty damn close to actual C# nowadays. Some version, I think it was 2019, really upped up the scripting backend.
I am curious, what exactly is missing in the latest LTS version from .Net what makes it so clunky to use for students? Afaik it is pretty solidly close to actual .Net 4.7 nowadays.
I love Valve, but I really don’t understand why gamers give Steam so much praise. It is a closed platform filled with DRM on which you don’t truely own a copy of the game (unlike gog), and on top of that they take a 30% cut of every sales and transactions which is enormous for small studios to pay. Support is poor and the algo/front page distribution of traffic and promotions is a black box.
Don’t get me wrong, Gabe seems like a sensible human, and Steam is successful because it offered such a great service to players. But it’s been almost 20years now since Steam, and I have not seen Valve slow down the greed. They don’t need the money as this point. They don’t need 30% of every game sale on PC. This is just as greedy as the other company people hate.
What if you make an app or a game and sell it for 2 Billions dollars?
Makes sense that suddenly becoming billionaire with every intention to not remain one by turning into a force of good is arguably one way to be a decent human. In other words, the only good billionaires are those not trying to be, or remain billionaires.
There is also a point where you have to be smart and patient with how you distribute your money, or else you simply risk some other greedy asshole to pocket it.
The ultimate irony that we have proof that the primary was rigged, yet there was a deluge of mouth breathers calling Bernie’s supporter delusional and salty. 8 years later and the same people were calling everything rigged without evidences because they are delusional and salty
I’ve been on the internet since the 90s and I think you’re missing the point.
I mean, losing the Twitter brand recognition is such a bad fucking move that I bet a lot of people are more than happy to indulge him in the name change. He paid billions in for the brand and basically just decided to make a generic website out of it.
No, it was a big international corporation. But afaik the forced positivity was universal.
Maybe I am crazy but I always thought it was lazy as fuck to have meetings for absolutely everything. Like, how about you spend some time researching and analyzing a subject on your own before calling a meeting for every little step of the way.
Now I understand that there must be a balance, but man there was so many of those meetings where nobody has a clue on the subject and it is just pointless talking for over an hour. Another meeting is scheduled with another party as soon as that one meeting is over, and it is just back-to-back meeting with everyone in the company, slowly but surely deriving a solution from everyone opinion. Seems to me like people who do well in those environments are the lazy workers who just want to spend their whole days chatting in meetings.
Can we, at some point, derive a solution based on experimentation and verifiable facts? Can someone come up with a summary analysis with recommendations and possible solutions? Why does everything has to be the result of endless meetings, endless compromises with people without a clue, and end up being a shitty design-by-committee feature.
Anyway, could be just be a me thing, or specific to that place I worked at.
So, I figure all modern corporate offices are exactly the same then. There is some good stuff in there, but it is so over the top and forced that it sort of ruin the benefits imo.
Positivity is great, even if it is forced a little, but hiding all negativity, issues and criticism make forced positivity completely useless. Not to mention that at the office I worked there was virtually always one or many of your “bosses” in earshot, in every situation. There wasn’t a daily, a meeting or a workstation in that job where some guy responsible for my promotions and employment wasn’t listening. This is how you make sure nothing of value is ever said in your dailies and retro meeting. It’s all great!
Now let’s play the game of figuring the smallest politically correct nitpick to mention during the retro so that we can check that self-improvement/self-organizing checkbox in front of the boss. What, you think over 10 hours of useless scrum meeting is wasteful, on top of the actual important meetings? Well, better not mention it. I mean you could, but shitting on scrum will get you canned. Do you think the way points/hours/complexity is evaluated completely miss the mark? Or are you tempted to mention Goodhart’s law when reviewing whatever metric in Jira? Well, better not do that, because you might as well say that your boss’s job needs not to exist. Better not mention anything that might compromise someone else in front of the boss, or anything that could be used against you in a review.
Because that’s the thing, since no one ever admit to mistake and make themselves vulnerable, if you’re the only one to do it it’s gonna raise “red flags” and you’re gonna hear about it in your next review. Better give a good not-so-anonymous review to your immediate managers too, raising any sort of issues could prevent one, or both of you from getting promoted with increased pay.
I did not really mind when I worked at a ~10 people company, it kind of made sense. Working on a floor with over a hundred people in an open office was miserable. There was always someone on Zoom or people having live meeting in earshot.
Blow my mind that all those office managers and floor planners and supposedly expert at organizing a work environment think that it make sense to cram in hundred of people working on wildly different stuff together at earshot distance. How hard would it be to create big divisions so that you only get to hear the 10 or so people which you’re directly involved with. Anyway, there was clearly an “everyone must be an extrovert” culture thing going on. The higher ups sure seemed to enjoy hearing and seeing everyone everywhere all the time.
Ah, good ol’ “They let you do it” defense.
I made games primarily for Windows which we also compiled for Linux. It is mostly input/output stuff, aka hardware issues. That is, audio issues, input issues, storage issues, dependency issues. Modern game engine mostly handle the rest. It wasn’t such a big deal to fix, but most gamedev lacked experience with Linux, and most projects are already over budget and late, so fixing Linux for an extra 2-5% of sales didn’t make much sense at small scale. Proton kind off fixed all of this tho.