Quote from the article: “The inclusion of intrusive DRM softwares [sic] like Denuvo is a choice that yields an unfair punishment on the consumer,” Running With Scissors says. “Respect the consumer, make a game they want to play, and you will never feel the need to fight piracy. The gaming industry deserves a better future, fight for that.”

  • Hot Saucerman@lemmy.ml
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    10 months ago

    Running With Scissors is a “legendary” developer?

    Postal was a violent mess that didn’t age well.

    Postal 2 was a buggy mess that also didn’t age well.

    After that, it was just legitimately bad games on top of the humor not aging well. (They literally don’t even acknowledge Postal 3)

    Seriously, who the fuck would label them legendary? They’ve been a broken mess for over a decade.

    • LeylaLove [she/her, love/loves]@hexbear.net
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      10 months ago

      I’d label them legends in the sense that they’re probably one of the game studios I know by name the best even though that’s all they have to show for it. Postal 2 for as bugged and edgy as it is, is an extraordinarily famous game.

      • DrQuint@lemm.ee
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        10 months ago

        know by name

        Sure

        know the best

        Ehh… Even putting aside things like Nintendo… Let’s just say I know the names of actual developers on several small studios, including bad games, and I have no idea of a single person who made Postal

    • Zorque@kbin.social
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      10 months ago

      People who agree with their stance on DRM.

      Theres a definite trend of people elevating the value of opinions of those they agree with. It makes any kind of intelligent discourse very hard to do.

    • wolfshadowheart@kbin.social
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      10 months ago

      They didn’t release the third game, it was done by a third party (I believe with some licensing shenanigans?), which is why they don’t acknowledge Postal 3. They didn’t make it. Which is why they (somewhat recently) have given the A-OK to pirate that game.

      I’d assume that last part is why they say legendary.

    • space_comrade [he/him]@hexbear.net
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      10 months ago

      You’re not the target audience, the target audience is edgy teenage boys. Postal 2 was the perfect game for 13 year old me.

      You’re right labeling them as “legendary” is just weird tho.

    • unonessun0centomila@lemmy.dbzer0.com
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      10 months ago

      While I’m not fond of the company, and perhaps legendary is a bit excessive, they’re still a big name that made remarkable videogames. With Postal 2 they nailed it, can’t say about the other 3 because I’ve never played them.

        • 000999@lemmy.dbzer0.com
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          10 months ago

          I’m honestly disappointed to see people disrespecting two absolute classics in such a way.

          I can understand not liking the first postal, but postal 2? I’m afraid there is no hope for you

          • Hot Saucerman@lemmy.ml
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            10 months ago

            Glad to know you never grew out of your edgy gamer bro stage. Being able to pee on things is peak gaming, amirite? /s

            I’m literally saying this as one of the few people who watched the Postal movie more than once simply because it had David Foley in it and I’m okay with bad movies.

            • 000999@lemmy.dbzer0.com
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              10 months ago

              Pretty much, yeah. I don’t feel the need to posture as somehow intellectually superior to a game that is designed to be fucking stupid. I appreciate and recognise all art for exactly what it is.

              • Hot Saucerman@lemmy.ml
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                10 months ago

                It’s more that there’s actually games that rise to the level of great art that are designed to be fucking stupid, like Katamari Damacy, which leans hard into absurdism, and is often quite funny, but more importantly the gameplay is original, brilliant, and fun. The art direction in KD is also off the charts quality, especially the music, all of which was written for the game.

                Look, I loved Postal 2 back in the day (I always sort of rolled my eyes at Postal, but 2 seemed less serious and more tongue-in-cheek). I might even replay it someday, but it’s not great art. Especially now it’s ugly, it’s clunky, more importantly it continues to be a buggy mess. Not even a Gary Coleman cameo could save it. They were fun games for what they were and for the time they existed in, and it’s okay to remember them for that, but it’s a little absurd to just act like the world hasn’t moved on and that they were great art to begin with. Art direction was bad, level design was bad, there was a lot of bad stuff about the game, beyond even getting into the edgelord shit.

                Bad art is okay. I love B-movies, but we don’t have to pretend they’re anything other than what they are: B-movies.

                • 000999@lemmy.dbzer0.com
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                  10 months ago

                  I’m sorry but that is exactly why postal 2 is good. Unpretentious, offensive, provocative, unpolished raw art designed to generate chaos - whilst simultaneously having that certain charm which is impossible to put into words (hence the cult following) - which is exactly what it did. All of that without punching down (OK there was a bit of dodgy stuff, but for the time period it isn’t too bad). Truly one of the greats and you can’t change my mind, so we’ll have to agree to disagree.

                  • Hot Saucerman@lemmy.ml
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                    10 months ago

                    Yeah, it’s fine to agree to disagree, but just one caveat

                    OK there was a bit of dodgy stuff

                    Man this game came out two years after 9/11 and went whole hog on the “all muslims are terrorists” stereotype. It punched down quite a bit.

          • aksdb@feddit.de
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            10 months ago

            I piss on people who talk shit about Postal 2 and then I throw a cow head over their fence. If they dare to continue I get the cat …