cross-posted from: https://lemmygrad.ml/post/5287345

I’m getting a hour-glass.

Much better than a regular timer when you’re doing the “Pomodoro” method and have to get something done. But I also have a nice lava-lamp, which is great when you’re listening to music. And a record-player for vinyl CDs. And fidget toys for my ADHD and Autism (to stim while I’m doing something).

I’ll be honest: I need eitiher:

Portability

Analog

If I can’t carry it or if it’s not mechanical, the i don’t care.

  • LocalOaf [they/them, ze/hir]@hexbear.net
    link
    fedilink
    English
    arrow-up
    3
    ·
    4 months ago

    Yeah, I don’t know if it’s purely nostalgia, but earlier 3D games with low-poly constraints have a specific charm to them that’s hard to place. The closer you get to photo-realism, the more jarring the things that aren’t quite right jump out at you. Simplified or stylized art styles with less visual noise allow a lot more wiggle room in suspension of disbelief to the player imo

    • Makan@lemmygrad.mlOP
      link
      fedilink
      English
      arrow-up
      2
      ·
      4 months ago

      This is partly why stylized art-styles are superior.

      Like, Wind Waker holds up pretty darn well today; always knew it looked beautiful as a kid and it still does!