What a unique and special position to be in.
It’s not common, and not likely to happen again.
What a unique and special position to be in.
It’s not common, and not likely to happen again.
Does this mean android auto won’t be slow in the future?
Of course Valve is. GTAO is the most successful online game ever.
Grey kitties! 😍
Neuroplasticity makes so much more sense to me now.
Well, most of those some of them are on Lemmy.
Back in the early 2000s, we were promised that the magic of ads online would be that they are always relevant and not terrible anymore. This is why the targeting and tracking was valid to do.
It never happened. Not for a moment.
Maybe they should publicly boast about having no anti-cheat and tell everyone that they are doing it for cross platform compatibility reasons. And because they believe kernel level stuff is also bad.
I’d love to follow along and see how things go.
I was talking to a friend recently and was pondering if the uptick in random ransomware attacks on companies is in part due to some of them quietly paying.
They really shouldn’t be paying. But, individual situations are complicated.
He’s an uncomfortable fake smile.
The op said they don’t stop cheaters. Implying it makes zero impact.
They do make a difference. I’ve been party to the difference that bringing these tools to a platform does.
Server side is beatable too.
My point is anti cheat will never be perfect, and you just rattled off a bunch of text to say that.
Anti-cheat efforts do make an impact on the pervasiveness and culture of cheating, general hacking and griefing.
If stopping any and all cheating 100% perfectly and forever is your only metric on “stopping cheating.” Then you have a distorted view on the effectiveness of current anti-cheat tools.
I know. The one I linked was made to make money off the popularity of the original.
I have gigabit, and struggled to stream. Turned out I had the Quality of Service (QoS) /traffic priority settings on my router misconfigured.
This might be something to look into.
Can a remote user download something from your network at a reasonable and consistent speed? (Not using Plex)
Can you upload a large file somewhere and monitor the speed and see if it maintains speed as expected?
For me, these two things were also performing at unexpectedly low speeds, or being wildly inconsistent until I fixed my QoS settings.
The thing I think is left out is that it usually eliminates all of the casual cheaters. For many games this is a massive change in the feel and culture of the online space in the game.
But yeah, no matter what, even when the games are never on our hardware and become just video streams sold to us by the hour, cheating tools will always exist. Even if it’s just a bit of tape on your monitor.