That’s mostly still true, with the small caveat that the default prefix on arm64 macOS is /opt/homebrew rather than /usr/local, so you might have to add it explicitly to your PATH
That’s mostly still true, with the small caveat that the default prefix on arm64 macOS is /opt/homebrew rather than /usr/local, so you might have to add it explicitly to your PATH
Projects for Apple platforms usually also use .h, where it could mean anything from C/C++ to Objective-C/C++.
In practice, Clang handles mixed C/C++/Obj-C codebases pretty well and determining the language for a header never really felt like an issue since the API would usually already imply it (declaring a C++ class and/or Obj-C class would require the corresponding language to consume it).
If a C++ header is intended to be consumed from C, adding the usual should alleviate the name mangling issues.
To be fair, the gaming chair also holds you against lateral GeForce
or Swift, Rust has semicolons while Swift doesn’t
This is all fun and games until you try moving a backup to a file system that’s case-insensitive
CMake can also emit its own errors during the configure step though, particularly if you have complicated build logic and/or lots of external packages.