I see. So it’s less about editing the pictures themself, and more about what they’ll be used for.
And yeah, Krita is main image editing and drawing tool as well, helped out by Inkscape for vector graphics and Aseprite for pixel art.
I see. So it’s less about editing the pictures themself, and more about what they’ll be used for.
And yeah, Krita is main image editing and drawing tool as well, helped out by Inkscape for vector graphics and Aseprite for pixel art.
Instead, I think Krita has a good chance of moving into photo editing with enough funding.
As someone who doesn’t really do photo editing, one thing I never quite understood is what’s missing for that to be viable right now.
For reference, the one time I had to edit a photo a few years ago, I just used Krita to move/remove a few objects and do some basic color grading. It didn’t feel like there was anything missing.
Granted, I never used software like Photoshop either.
You can enable it, but it just won’t work when more than a single monitor is connected to an Nvidia GPU.
Right now the only workaround other than turning off secondary monitors while gaming is connecting all but one monitor to an iGPU, assuming you have one.
As far as I know Nvidia has recently confirmed that they can reproduce the issue, so hopefully it’ll be fixed soon.
Surely they didn’t mention multi-monitor VRR support because the work for that is already done and just about to arrive in the next beta driver any day now, right?
I’ve worked around the issue with an AMD iGPU, but still.
Kind of.
The big thing that actually defines FSR2 is that it has access to a bunch more data, particularly the depth buffer, motion vectors, and also, as you said, uses data from previous frames.
The camera jiggle is mostly just to avoid shimmering when the camera is stationary.
That’s always been their plan, but it’s getting hit with Valve Time. My guess is that they won’t do it until all issues the major with NVIDIA GPUs have been fixed, as a public build that doesn’t run properly on a majority of machines wouldn’t go well. The latest driver is pretty good, but the Big Picture mode is still pretty much unusable.
At the very least they’re currently trying to bring official support over to other handhelds, as they’ve already confirmed that they want to official support for the ROG Ally and pushed out a update to SteamOS for the controller support.
That, and monitor/TV size increased a lot at the time when flat panels became a thing, so you need a higher resolution just to achieve the same pixel density you already had on a smaller screen.
That’s assuming people actually use a parser and don’t build their own “parser” to read values manually.
And before anyone asks: Yes, I’ve known people who did exactly that and to this day I’m still traumatized by that discovery.
But yes, comments would’ve been nice.
On one hand I agree, on the other hand I just know that some people would immediately abuse it and put relevant data into comments.
It’s a little bit faster for encoding and decoding
On the other hand, the time spent uploading/downloading much smaller files probably more than makes up for that, although even that difference might get pretty small with modern internet connections.
As much as I’d like to see this game preserved, I don’t think the dev can be held responsible when they’re refunding everyone who purchased the game.
They’ve also had a partnership with iFixit for a while now, allowing them to sell genuine replacement parts.
The process still isn’t what I’d call repair-friendly, but I’ve been able to replace the screen of my Pixel 5 without much trouble. What bothers me most is the use of adhesive and too many parts being bundled together so they can only be replaced in bulk.
register hours in Windows. We also all have iPhones that we only use for 2FA.
Without background information that sounds kind of insane. Switching to alternative time tracking software and getting YubiKeys or alternatives instead for 2FA would’ve saved so much money as well as time every day.
At the very least, a save game editor wouldn’t be too hard to create when running your own server.
Though that got me thinking if there’s some kind of GDPR shenanigans one could already utilize to get all your account data. I kind of doubt it, but it would be hilarious.
Looking at this map there seems to be at least some correlation. There really needs to be popular advocates for each language and country, particularly for the smaller ones and those with a low english speaking population.
Agree. I don’t know this person, but at best he didn’t understand the campaign and also overdosed on defeatism. At worst he’s intentionally misrepresenting the campaign and lobbying against better consumer rights.
Interesting. I knew about their hardware compatibility list, but not their list of certified hardware list. Their list of requirements looks quite a bit different from those intended for a regular OS and is (unsurprisingly) tuned for Qubes, but considering that it’d make sense to mention them, particularly if the user intends to run that.
It’s a guide to hardware that lists the different hardware security programs, which Windows and macOS have. QubesOS however is purely software, so why would it be mentioned in the first place? It’s listed in plenty of more appropiate places and is actually recommended as an operating system opposed to Windows and macOS.
It was the early days of homebrew when there wasn’t much information out there and the tools were much less advanced. I didn’t really care about the risk either, so it could’ve been anything. I wasn’t immediately banned either. Took about half a year or so.
But yeah, emulation can pretty run all the relevant titles, meaning the exclusives, much better than the Switch itself.
That’s a bummer. I’ve been using the forked version as well, and even that dev has been annoyed with Google Play enough that it’s only released on F-Droid nowadays.
Personally, I don’t think it’s an issue only releasing only on F-Droid, because the people interested in Syncthing wouldn’t be deterred by that if they’re not already using it, but I totally get why that might sap the last bit of motivation the dev has.