When I get bored with the conversation/tired of arguing I will simply tersely agree with you and then stop responding. I’m too old for this stuff.

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Joined 7 months ago
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Cake day: March 8th, 2024

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  • I gave you the benefit of the doubt that maybe I didn’t grasp what you said, but reading your reply it seems like I grasped it fine.

    Here’s the thing. People use emulators for piracy. That is also COMPLETELY and totally irrelevant to the discussion. The right to developing emulators is well-established, and game preservation isn’t even the most important consequence. The right to developing emulators is what allows virtualization that forms the backbone of server architecture, as well as running legacy code from old architectures on modern hardware, alleviating the need for thousands of man hours in rewriting tried and tested code. 20 years in the future, when the IoTs stupidity litters millions of homes with inaccessible, useless plastic garbage, emulation of no longer supported control units will be a panacea.

    Nintendo is totally free to not like the law, but it is the law, and this pressure to shut down these projects is a flagrant violation of the developers’ legal rights, which regardless of the morality of piracy is a disgusting flouting of the legal system.

    People use guns to murder, yes. But whether you or I think it’s correct or not, the law does not hold gun makers liable for the things their users do with them. We can’t just DECIDE that there are exceptions to the law and begin prosecuting or acting as if they are liable. That requires either a new law or an interpretation by a court to set a precedent - not lawyers sending a cease and desist to Smith & Wesson. That is a slippery slope to an absolutely nightmarish dystopia.

    There is no justifying this in a “Well, I can see why they did it…” sense any more than in a murder case. The law is clear. The established rights of the developers are clear. The right to make a Switch emulator is NOT Nintendo’s right to give or deny like a trademark dispute or the ability to make a fan game. They don’t GET a say. The right to make an emulator is explicitly YOURS by LAW. And a giant corporation has taken their money and used it to violate established rights with threat of bankruptcy in violation of that established law. If you believe in the rule of law, no matter what you think of piracy, that should be utterly haunting.


  • I can’t blame them for taking down that kind of software development.

    Your not being able to blame them is completely irrelevant. Nintendo can not like stuff all it wants. The question is if it is LEGAL. If it is, and it is, your defense of their actions is a defense of the argument that they should be above the law because they don’t like something, and that’s an absolutely TERRIBLE position to take. You don’t need to white knight for Nintendo. They have more money than God and taking up their fights for them against your own rights as a consumer is so far beyond Stockholm Syndrome that I don’t think we even have a word for it yet.


  • And because these are never finished projects. People can rant and rave about cloning the git all day, but without active, knowledgeable developers with the knowledge of the original dev team, these projects are dead. It’s not about using the emulators as they exist today… it’s about continuing to keep them working going forward. Anything that releases in the last year or two of the Switch’s life is now at risk of being lost forever into Nintendo’s archives.



  • No, the OSI model is fine.

    I’m talking more about sandboxing an interpreted app that runs a container that runs another sandboxed interpreted app, both running their own instances of their interpreter with their own dependencies and accessible through a web interface that is accessible through yet another container running a web server that is running in Python with a virtual environment despite being the only Python app on the container, which is then connected to from another sandboxed tab on a sandboxed browser on your machine.

    But hey, at least it isn’t, god forbid, a MONOLITH. That would require someone to take the time to understand how the application works.


  • Their UX and UI are their bread and butter, but as someone who has done extensive web app development for use on Safari browsers, if I had a nickel for every time their browser just IGNORED a standard, broke one that previously worked, or added new “features” that broke a standard, passing the responsibility of building a workaround down to individual developers… I’d have a few dollars anyway. I don’t have much faith their code is all that good compared to average under the hood and the UI, and I think their reputation unjustly leads users to turn a blind eye or give them a pass when their stuff DOESN’T work or works BADLY. “They’re Apple… everyone else seems happy. I must be doing something wrong.”






  • “Here’s how to turn on a new feature whose settings your devices will magically forget for no reason once or twice a year, and occasionally lock your UI for several minutes while phoning home. Also make sure you replace ALL of your devices frequently with ones with the newest Android versions, because we’re CERTAINLY not going to support this feature on anything older than the jar of spaghetti sauce in your fridge, which you’ll find out when one of them just stops being compatible, which will happen at the WORST possible time when you’re in an important meeting or having your last phone call with your dying grandma or something.”





  • Two reasons:

    First, rather than just overseeing the most profitable game in the world, Sweeney tied his leadership at Epic to picking fights with Apple and Steam to try to muscle his way into a broader industry position. With how broken and barely functional the EGS is, it’s incredibly obvious there is no way he can muster a team to do ANYTHING like Proton, so his solution is to go full throttle into pretending Windows is fine and not a dependency with existential risk.

    Second, the bread and butter of EGS is Fortnite, and the developers at Epic are apparently completely unable to engineer any kind of effective anti-cheat which doesn’t involve kernel level access. It is actually easier to save face by pretending the entire Linux ecosystem doesn’t matter than to officially support Linux and then have to explain why Fortnite isn’t available.

    The ironic thing is, if he’d put the money the company wasted on exclusives and free giveaways into actual development, they could EASILY have solved all of these problems. It is fascinating, however, to watch Fortnite players dump literal billions of dollars into the company each year, just to watch it get flushed away into absolutely nothing.



  • My Nvidia card won’t properly resume the display after suspend with the default suspend script, but if I correct the script file, every time aptitude updates the nvidia drivers, it restores the bad version of the configuration file. If you set the file immutable with chattr, aptitude throws a fit and goes into a broken state when it can’t overwrite the file on a driver update.

    So I keep a good copy of the script file in the directory, and in my pre-suspend script file I overwrite the main suspend script with the good version. Every single time.