to be fair, i think it might just be because it’s funny. it is funny.
to be fair, i think it might just be because it’s funny. it is funny.
To me, the correct way to play Minecraft is with a friend and pursuing silly, enjoyable goals.
Something I had a lot of fun doing is playing as “The Heart Tree” while my partner tried to support me. Essentially, I chose a tree I really liked, cut it down except for its lowest block (now designated “The Heart Block”), and I always would have to be touching or very close to logs which descend from the original tree.
I also had fun playing Modded Skyblock with my friend from high school, focusing on guiding progression and decorating (since I knew how to progress a lot better than he did), but not making too much progress personally.
To me, I intrinsically feel a drive to constantly chase progression, but ultimately find myself more fulfilled when I try and lay back and weave progression with genuine attention and enjoying the “unproductive” things, looking to make nifty floor patterns and building materials and interacting with friends.
thank u thank u
genuinely astonished how much this makes sense but i’m still like baffled it’s working
Like, they are weird fucking losers. They’re dangerous fascists, but they’re also whiny, scared, irrational losers.
Astro Knights hits a lot of what you want, and is a very solid game. It’s not grand sci-fi, but it is sci-fi. It’s a cooperative deckbuilding game about working together to defeat some giant enemy.
I think that both Astro Knights and Astro Knights: Eternity are good, but since you say you’re just getting into board games, go for the original, it’s definitely more accessible.
I also suggest Spirit Island, but it can definitely be hard to pick up. Quite complex, but definitely worth playing. If you want to, shoot me a DM and I can try and teach you it sometime?
black and red pill are both probably the most powerful for self interested ends, but the orange pill and grey pills allow for the most reality bending of situations.
I’d probably go for the black pill, make good documentation of working somewhere and making no mistakes, then trying to sue the company that fired me if I can find a reason to.
If I were much braver, I could use the Red Pill to act as a technoprophet or to blackmail large portions of the tech industry (they just have to believe I can permanently black them out on command, the fact that I only have 100 of them is more than enough to make them believe it), but alas, I am not nearly brave enough to try and pull a stunt like that.
i am terrified by the extremely high resolution image of donald trump
my partner likes it a lot because they play as carby and the game is forced to progress while they progress. As opposed to Mario, where my sheer gamer skill makes it so that they could technically do nothing and the level would complete, they like the game moving forward because of their inputs.
I think it’s really good but I wish they worked on the effects and floaty feel of the game to make it CRUNCHIER. It could use tighter controls and better sound design. Compare Planet Robobot, super satisfying and crunchy game to play.
I’ll be honest, I watched thunderf00t for like two videos making fun of solar panel roads because they’re dumb, then I saw the anti feminist stuff and thought, hey this guy’s a tool.
I sincerely do hope this changes things in a material way for Palestinian people, even though I’m fully expecting to be disappointed.
i just realized that the latest fad was “squares”. I was looking for so long as to what kelly thought was the latest fad.
https://hexbear.net/c/badposting is this way
This song is so great.
“You haven’t tried in two years, so why start today?” is honestly so haunting. It’s a sort of terrifying sentiment that I can see rip people up slowly and subtly over time. The idea of procrastinating and bad habits being self reinforcing because, to break them, you have to admit that ALL the time before trying to break that habit was wasted, and that every time that decision was made to “not try” was a mistake. It’s so insidiously difficult, and outwardly difficult to understand why people fall into that pattern.
That’s wild. I typically mod Stardew and stop playing it a bit after I am done hyperfixating on reaching the bottom of the mines as quickly as possible.
I am not a system but one time someone asked if I was a system because I had the addendum “68 Center Host” on my discord user name, because I was hosting the center area of a game with 68 participants.
I am not quite exciting enough to have 67 other people living in my head, but to the comrades who do, and I hope that they can find joy in their very unique experiences.
Yeah it is basically a joker scheme.
Another way to look at it is like a device that you and I sit on opposite sides of.
If I put in a coin, you get three coins. If you put in a coin, I get three coins.
Putting in a coin strictly hurts the actor putting the coin in. Playing it “optimally”, there’s no reason to ever put in a coin. Even though we could easily both walk away two coins richer, if we are “purely rational, self interested actors”, we’ll both walk away with nothing.
Technically, this scenario is flawed because “betraying” the other person makes the scenario worse for everyone if the other person also “betrays”. A true prisoner’s dilemma is supposed to be pretty clear cut “always right to betray”, meanwhile in this a selfish actor would have reason not to pull the lever as to avoid losing the people on their trolley.
Then the optimal thing to do is to just coordinate with the other person and have one person pull the lever and one person not pull the lever. The point of the prisoner’s dillema is that it’s always “better” to “betray” the other person, but it’s going to be worse for everyone if everyone acts in a self interested manner.
good bad post