• 0 Posts
  • 29 Comments
Joined 1 year ago
cake
Cake day: June 11th, 2023

help-circle


  • They don’t give a shit about your stolen items, and 9/10 times it’s a complete waste to even contact them over “petty theft”, regardless of how valuable the item/s are to you.

    When I was in college, my apartment got broken into. The cop that came when I called was less than helpful. Some highlights:

    • He immediately argued with me that the crowbar marks on the door frame must have been there before.
    • I told him about the TV that was stolen and he bragged that he had two TVs that were larger than that.
    • He tried to bust me for weed when he saw my hookah. I had to explain to him that it was in fact not a bong and was only used for tobacco.
    • He mentioned that if it were him robbing me, he would have stolen the microwave instead.
    • As he was leaving, he told me that they wouldn’t be able to catch whoever did it, so they weren’t going to look.











  • Y’all remember that post about the “science-based dragon MMO” that topped the gaming page of…that other site…? If not, I’ll include the title and image below, because it’s got the same energy as this post.

    Dear internet, I’m a 26 year old lady who’s been developing a science-based, 100% dragon MMO for the last two years. I’m finally making my beta-website now, and using my 3D work as a base to create my 50+ concept images. Wish me luck, Reddit; You’ll be the first to see the site when it’s finished.

    The comments were surprisingly constructive considering she basically pasted zsphere sketches over a generic background and announced she had been solo developing the most ambitious dragon fucking game the world has ever seen. It’s been 12 years, I wonder how she’s doing?


  • Personally I don’t care about the rewards. If I’m playing a tough game or a higher difficulty it’s more about the sense of accomplishment that comes from finally overcoming the challenge. That being said, some people don’t get their dopamine from that sort of thing so I totally think more difficulty options is always a good thing.