You know that’s right.
You know that’s right.
Ah gotcha, maybe that was it. I still find the dark souls style combat much smoother and approachable for a beginner to not worry too much about parrying or other mechanics. I made my first playthrough of dark souls without ever learning most of them, just blocking, dodging, and attacking like duels. It felt less dependent on twitchy reflexes and more just repetition and reading the enemies movements. All great games, maybe it just comes down to preference!
I think it’s actually less forgiving on timing, just in terms of parry window number of frames. If I remember correctly, your timing just has to come towards the end of the attack animation (as opposed to FromSoft parrying which is generally closer to the beginning) I think, or I may have those reversed. On top of that though, something like dark souls 1 is much slower paced and the combat feels more give-and-take where Lies of P to me felt like parry, dodge roll for an opening and punish.
I found Lies of P much more challenging than any of the FromSoft games I’ve played. I loved it, don’t get me wrong, but I wouldn’t necessarily recommend it for an easier introduction to the gameplay.
American raised in the Southeast checking in: put tea bags in kettle of water on stove, heat until the kettle whistles, pour into 1 gallon container with sugar, mix while still hot, and finally place in refrigerator for storage.
When its 78 in February and won’t cool down until November, having a nice, cold glass of sweet tea is lovely.
I’m running Android 14 on a Pixel 5, no updates available for it but seems to be running fine.