NarrativeMaterialism [comrade/them]

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Joined 3 years ago
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Cake day: August 17th, 2021

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  • As wark herself explains in the book, I think the vectoralism thing is interesting wether or not it is correct, because it forces you to reevaluate the terminology and look at how capitalism has changed.

    I personally could see those as internal capitalist factions (industrialists vs finance capital, vectoralism could fit in there to me), but Wark’s book was still interesting and I recommend it.

    The choice of word for “hacker” is a pretty bad one because not many people are going to intuitively get what she means by it, but the analysis of the upper layers of capitalism through a new layer of property relations, that of intellectual property, property of the knowledge and information that now lays on top of the means of production, is still interesting.



  • I would tend to agree, sci-fi has a tendency to distance itself from “human level” things. But in the case of Outer Wilds, you have some emotional arcs but they are to the Nomai themselves which is quite hard to do in writing, they having died millions of years before and all that.

    It worked for me, and in a way made it pretty powerful because of the fact it wasn’t your typical emotional story. Everything felt very dry and focused on the wonder of discovery, but before I realised I knew most of the Nomai’s names and could reconstruct their timelines and their lives, seeing them grow up, age and die.

    spoiler

    Seeing the Grave of the Nomai in Dark Bramble broke me. The corpses holding eachother, their focus on understanding and possibly helping others in their last moments even if to just help a little bit beyond the grave…

    And compared to those lows, the highs of finding a living Nomai of understanding the sheer enormity of their task, their passion for finding the eye their commitment to this grand objective, and how actually close they got to do it. The reveal of what their plan was, how ridiculous it would seem if you hadn’t slowly learned about every little step, and the fact that it all worked and they were so so close to it.

    And the incredible feeling of finishing their work, of carrying a whole people’s hopes and legacy with you, a celebration of life, of the universe and everything within, wholesale, ups and downs, despite the fact that it all ends. No, BECAUSE it all ends, because that’s just how it is, both incredibly grandiose and ridiculously small and mundane. It was all worth it, simply for existing and experiencing it, witnessing it, even if it was for such a short amount of time. And as your final act, you no longer just witness and follow the past, you give everything you have to a new future.

    You’re not bitter, or angry, or desperate when standing at the ending of endings, you’re happy with what you had the time to do, and you gladly give what little you have to guarantee others can enjoy it too, in some other universe.

    The DLC hammered that home even more. It balances the personalities of the Nomai with a much more somber, grieving people, which really helps to process your own grief.

    spoiler

    That scene in the ending where you blow the candles of your own people on Timber Hearth was pretty grim, and a little on the nose, but it’s so good.

    Was not expecting to write all of this. It truly is one of the greatest games, I was not completely the same after I’d ended it.