It’s definitely making their job harder on the face of it, but it also differentiates them from other ad companies, so I guess they’re betting on that being a draw for potential clients.
It’s definitely making their job harder on the face of it, but it also differentiates them from other ad companies, so I guess they’re betting on that being a draw for potential clients.
Advertising isn’t going anywhere, so investing in/supporting ways to more ethically serve ads without harvesting private data seems like a good thing?
I think BioShock just got grandfathered in through its System Shock lineage.
Except for all the small studios also struggling or going out of business because getting investment right now is really, really hard.
The megacorp closures and redundancies are far from the entire story, they’re just the headline grabbers.
Wow - Take Two shuttering this studio AND Roll7 (OlliOlli, Rollerdrome) just a month after they announced they’re buying Gearbox for almost half a billion. Absolutely catastrophic mismanagement. What a shitshow.
Can they not just send a DMCA takedown notice to the host of that web server?
Article doesn’t mention this affecting anywhere other than the US. Why is this in world news?
As mentioned in the article, these are all union VAs and their new agreement explicitly protects them from AI being used without their permission.
If it turns out they really did use AI to rework some of the voice lines, there could be a major lawsuit coming…
I mean, that’s basically the main character’s arc in Office Space, right? Still rings true.
I still remember the first time I saw the demo video where they flip a window around and write a note on the back of it. Blew my mind.
As a dev who has worked on mobile games:
The stores have a serious problem with discovery which makes it unreasonably difficult to find the good original games in the sea of shovelware, but the good stuff IS out there.
People say they hate free-to-play and that they’d happily pay once for access like a normal game, but the stats say otherwise. Almost no one pays for premium mobile games, and that’s why no one bothers making them.
People who use ‘mobile game’ as an insult are usually wilfully ignorant about the platform and just have an axe to grind.
There’s no such thing as a zero-effort port
Great movie, and sharply written too. The bit where they try to surreptitiously dump a body over a ledge, only to have it land in the middle of a group of party goers, had me crying with laughter the first time I saw it.
They should make it so that replying to a comment automatically disables your ability to downvote it.
Would simultaneously prevent people trading downvotes while they argue back and forth, and encourage people to simply ignore trolls and move on without replying.
I once lent a friend at school my copy of Star Wars: Demolition for PS1. Critically panned, looking back, but I loved it! … Got it back a couple of weeks later and the disk was snapped in half. Devastated.
Parents got involved, and he eventually (and reluctantly) had to give me one of his games as compensation. He gave me Mission: Impossible, disk only, no manual. Terrible game. I’m still annoyed.
The pyramids weren’t built with slave labour - common misconception.
If you like American football, big recommend for Retro Bowl - as the name suggests, it’s an old-school arcade/NES style game heavily inspired by Tecmo Bowl. Plays really well on mobile, and has a small premium charge to permanently unlock some nice extra features (e.g. roster customisation).
I’ve played Risk of Rain 2 on and off for years and I’m not bored of it yet