Tbh, that’s something I can totally understand. Some programs use very obscure savefile locations, usually hidden behind 10 subfolders somewhere under your documents.
Tbh, that’s something I can totally understand. Some programs use very obscure savefile locations, usually hidden behind 10 subfolders somewhere under your documents.
You don’t really prefer a lower resolution, you just work within the limitations you have.
Also, I don’t notice much of a difference between 1080p and 720p
Either your display is really shitty or you need (better) glasses. This isn’t like the difference between 60 and 144hz where its barely visible for untrained eyes.
Java version runs flawlessly on Linux and is superior either way.
Steam requires others to keep the game downloadable if its in your library, but they can’t do anything if ubisoft decides to shut the servers down. You keep your license but it’s useless.
Proton pretty much always complies with government access requests, and they never claimed otherwise. They, however, don’t have access to the content of your emails due to their encryption, meaning the data they give to governments is restricted to what you give them. They can at most give out your name, payment information, and backup mail if you voluntarily gave that info to them.
If YouTube decides to mangle the original content to fight back… then maybe that’s finally the impetus people will need to switch platforms.
Switch to where? Everything that’s not just a different youtube frontend is either shit or doesn’t pay the creators. Federated FOSS sites aren’t an option either cause once an influx of users outside the tech bubble happens, the server capacity will hit ground bottom.
Vanadium is purposefully made this way. It tries to minimise profiling by making your actions noise in a big mass of users. That only works if you use the standard config without anything to discern you.
Mull is the other extreme of this. They try to eliminate fingerprinting by reducing the amount of trackable things in your browser.
It’s hard to say what really is the better option. You can’t completely eliminate fingerprinting, and the more you try, the more you will stick out of the masses.
If the game is DRM free on GOG it usually only has the Steamworks DRM on steam. That one is so easy to remove that you might aswell call it DRM free since its only use is to make publishers think their game is protected.
Proton upheld their claim of privacy, no Emails were disclosed. But they never promised anonymity cause that’s something they simply can’t do under the Swiss law. If you willingly give them your other mail addresses or contact details, they have to comply. Sure they could have denied the Spanish authorities, but it takes less than a week to get a court order for things like this.
It’s the implementation that will probably annoy me the most. If the ingame radio station in GTA tried to sell me coke or Pepsi I probably wouldn’t even notice since it fits in with the world. But knowing EA they will probably put them in as additional loading screen that you can’t skip.
I agree with the first part (not that it should mean they can just extract more money out of us), but the second part is something I simply don’t believe.
Don’t get me wrong, I know budgets have increased, but the dev cost definitely didn’t by remotely the same amount. Devs wages are pretty stagnant since the initial silicon Valley boom and new tools at our disposal have made it a lot easier to create games, be it for indi devs or the corporate giants. Sure, graphics got fancier, but so did the readily aviable stock assets. High end work stations cost maybe a bit more, but they are a drop in the bucket in the 100+ million budgets of today.
What has increased on the other hand is the amount of executives/managers and their wages. In addition to that marketing has gone up a lot, probably over half of most budgets go there. The growing corporate overhead with its archaic structures also eats up a lot.
If we go purely by dev cost, prices should go down since the overall profit would increase with the greater amount of players. Everything else is corporate overlords throwing shitloads of money at a mediocre game to make it seem worth something.
No, it’s not. You paying them money won’t stop them from collecting data about you. It only stops them from selling it to show targeted ads.
Don’t get me wrong, I despise meta for it and think they should be prosecuted for that immediately, but that has nothing to do with the article or what the EU is saying.
Mixing these two things just cause you hate meta will get us nowhere. Their data collection of non-users is straight up illegal, but the pay with money or data model is something that especially news sites have been using for a long time now.
Because Bethesda doesn’t provide the legacy versions on steam, unlike other mod focused games, afaik. Once you’ve updated your game, you are stuck with whatever version you have.
Sure, you can always download the right version from somewhere else, but I wouldn’t count piracy + the risks coming with it as a viable excuse for their fuckup.
Their goal isn’t to completely shut this down, Google is fully aware that that’s impossible to achieve. They just want to annoy enough people and make it complicated enough so that the userbase doesn’t grow any further.
If there is any benefit to it depends on how discord sells your data.
The baseline assumption is that they just collect and sell everything as is, considering how shitty their privacy policy is and the general track record of corps following gdpr guidelins. With that barely anything changes.
If we belive the claims in their policies, then things get a lot better. Only aggregated and anonymized information is shared for marketing. Apart from that only their direct partners get more personalised information. Sadly, Google will probably get a lot of it since they are one of Discords cloud service providers but it should still be less then them collecting it themselves.
Now if we also assume they are following all GDPR laws, than even Google should only get very restricted information about you needed for their services.
What they really do with your data is anyones guess. I assume its somewhere between 1 and 2, but there is no proof I know of. The only benefit I really see is that it’s a lot easier to just block the one Discord API instead of 500 individual brokers.
“Hardmode” is just a fancy name for blocking all 3rd party scripts, which there aren’t even any to block here in the first place. What does happen is that two of the three Discord domains get flagged and blocked:
One is Discord.gg which is the Websocket to get and sent events, so it’s needed for functionality.
The other is Discordapp.net which is pretty much their media server.
If you block all 3rd party scripts, frames and connections, then yes, your number of blocked items will shoot up into the hundreds. But if you knew what you are doing and just took a look at what was actually blocked, you would realise that it all was just requests for media and profile pictures. Even with fully enabled hardmode, there wasn’t a single request from a 3rd party advertiser or data broker, not even Google.
Your arrogance for using hardmode is completely unfounded if you don’t even know what it really is blocking. All you are doing is looking at a number go up and are patting yourself on the back for it.
I’m not really sure what you did, but it certainly wasn’t just opening discord.
I just tried it and there isn’t a single third party script in the browser version according to Ublock and noscript, there are only three scripts activ in total, all from different Discord subdomains. Maybe a few more if there are media links in the chat.
If you look through the blocked connection requests they are also all made from the same source, namely the Discord science API, their internal data collector.
The Discord homepage has a Google integration and a few embedded YouTube videos, but it’s hard to find a website that doesn’t have some form of Google scripts.
Heck I don’t even want to defend Discord here, but ia call bullshit on your story.
You haven’t worked in any customer support position, and it shows. The amount of slurs hurled at them is far greater than anything found in a few github comments.
To keep it short, there isn’t really any privacy.
Servers are public and Private messages are stored without any envryption. If you delete your account then the messages stay and can still be found with your unique ID (just like Reddit). From what ive read Discord also stores your HWIDs and monitors your running processes (with a valid reason considering their game integration). Some say they only store that locally, others claim something else, haven’t seen any proof for either side so far.
The problem really boils down to the fact that people treat discord as a private messenger instead of a public forum despite it clearly beeing the latter.
Nuclear is the worst possible option to fill said gaps. Nuclear reactor need to run at a mostly stable output permanently, they are slow to react to changes and can’t be switched on or off at will.
You could use them to generate a stable base power level, but that’s the opposite of what we need. It wouldn’t change anything regarding the need of energy storage.
The best option currently as a gap filler is gas cause it can be turned on or off in minutes when needed.
Not keeping up with demand is a self-made problem. Multiple EU countries already have multiple days a year where they use 100% renewables.