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Joined 4 years ago
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Cake day: November 30th, 2020

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  • Ghast@lemmy.mlOPtoRPG@lemmy.mlHelp me save a darling system
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    1 year ago

    That’s a really clean solution, and works well with the Side Quest system in the book (there’s an explicit system).

    Of course it’ll mean a boat-load of additional Story Points: 7 quests completed = 7 Story Points, but I think the plot can handle all the side-characters and locations as long as they’re small boons, rather than a full Deus Ex Machina.





  • Anthropology books taught me that humanity is more fantastic than all the fantasy races.

    • The Mbuti sang and danced as they walked, to scare away snakes. They had no words for ‘good’, and ‘bad’, so Christian missionaries couldn’t translate their teachings.
    • The Azande believed in a predictable universe, and ascribed all misfortune (including death), to magical bad intentions (translated as ‘witchcraft’, but I’m not sure that’s a great translation)
    • The Piraha language needed you to say how you learnt something inside the verb, so rumours are grammatically impossible. Their language had four modes, including ‘whistling’.

    I’m putting everything in the past tense as my info is about 50 years out of date.