

I think you’re taking this a bit more seriously than it’s intended to be, but yeah, there have been Democrat presidents, but there still isn’t gun control, univseral healthcare (not even for children!), etc.
I started playing Drakar & Demoner (now known as “Dragonbane”) in the 80’s, but after a long abscence from the world of TTRPGs I started playing D&D 5E in 2020. Now I’m exploring Pathfinder 2E, as well as designing my own GURPS-inspired game. My home in the Fediverse is https://ttrpg-hangout.social/.
I think you’re taking this a bit more seriously than it’s intended to be, but yeah, there have been Democrat presidents, but there still isn’t gun control, univseral healthcare (not even for children!), etc.
If the republicans win, it goes further right. If the democrats win, it stays where it is. So the only movement is to the right, never left.
Anti-work is anti-exploitation.
Well, then why not call it anti-exploitation? That would clear up a whole lot of things.
Something like that, yes. I believe that was the cause why /r/WorkReform was started which is much better name - less confrontational, less off-putting for people who might be on the fence on the topic. Because honestly, “anti work” means “against work”.
Yes. Innocent until proven guilty in a court of law is a fundamental principle for good reason. For example, we don’t actually know if anything of what we’ve read about him is actually true.
Exactly. People need to remember that this is the Internet, not their home country. We don’t know where you’re from.
I get your point, but he didn’t create Tesla, he bought it (as far as I know). So it could be argued that these things would be happening with or without him. But with him, he’s giving electric cars (at least, that brand) a bad name.
Well, I haven’t pooped since last year, I bet that stuff is pretty damn hard by now if you really must know. 😅
Yeah. Also, if you’re interested, you could look up the “Fronts” system from Dungeon World, which is a similar formalized system for this sort of thing.
I can’t really contribute a process, but it seems to me that during the last three or so years, there’s been a shift in what’s regarded as “good design” when it comes to TTRPG campaigns.
It used to be (I think) that new DMs and GMs were adviced to pre-plan a story or adventure that the players would traverse in one way or another. But now, the advice seems to have shifted to “don’t pre-plan a story, instead set up a situation in the world, and let the players tell their story by dealing with the situation in whatever way they see fit”.
Ideally, I would say, you could have many parallel “situations” going on at the same time. The orcs are planning to launch a war, a local guild master is plotting to become mayor, and little Timmy is lost in the woods. Players then choose what to engage with, and that which they don’t engage with progress naturally (possibly influenced by die rolls). The orcs do launch their war which changes the game world, the guild master is now the new mayor (for better or for worse), and little Timmy… well, we better not talk about what happened to him.
This is what I’ve been saying about US politics for a long time. They’ve got two parties - the far right, and the batshit crazy right.