Oh shit telling people about the memory efficient way I store mazes is my kink. Lmk if you want the details 🥵
Oh shit telling people about the memory efficient way I store mazes is my kink. Lmk if you want the details 🥵
Only one needs to have charge though right? It’ll just drain really fast. Or am I misremembering
I’ve never successfully shaved mine so I take him in periodically to have a professional do it. The wiping though is important he gets a bit messy 😕 One day, I’m hopeful in a month or two
My part maine coon absolute unit is finally accepting their diet. He was 22 pounds, down to about 19 right now. He can almost reach everywhere for grooming again and he’s so much more active
Holy shit where’s the zombie movie that has one of these in it that’d be so metal
In Washington alcohol is so expensive that any reasonably sized party of alcoholics it’s cheaper to drive across the entire state to buy in Idaho (forgive this disaster of a sentence structure I’m awake like 5hr early because of cats)
Honestly even if I did I’d preserve the page as is, beautiful
What about a bash script that calls your CI/CD because the system is so old and complex anyone learning how to use it immediately builds a 1-off tool to hide what they don’t need but then everyone starts relying on that 1-off bash script so you extend the functionality then replace it with a proper tool then let that rot so you need a new bash script to call that to hide the useless parts?
DRG board game has so much stuff it’s hard to re-pack it, thing is loaded
“pay that debt later on”, nothings more permanent than temporary. In my experience things are more likely to default than get paid lol
My cat loves empty rooms for standing in and yowling. Good acoustics for singing I guess lol
Not just burgers, that seems to be the best food in general
I made a spreadsheet where one column would timestamp each row when the task note column was edited. Then another column that just checks time between timestamps to tell me how long was spent on a task. Another column was used for formatting so I could quickly copy/paste everything into the system at the end of the day
I actually did this at my previous job. They wanted me to time track everything I did to the minute so I started adding time spent tracking my time. Boss hated it but couldn’t really do anything to get me to stop
I was born in the 90s but grew up reading Foundation books. I thought for sure we’d get nuclear powered everything
Is this the Denver airport?
Imagine a grid of cells where the cells have data about which direction you can move through (a wall or an empty space). I typically do this just with x/y axis but it can be expanded to be n-dimensional using all the same concepts. There’s no need to store complete data in every cell though. For instance a cell that has information about if there is a wall in the positive x direction would overlap with its neighbor’s data about if there is a wall in it’s negative x direction. So the cells only need to contain 2 bits of information, for example ‘is there a wall in the positive x axis’ and ‘is there a wall in the positive y axis’, and the information about if there is a wall in the negative x/y axis can be determined by checking the neighbor in that direction. For a 2d maze you can store this info in a bit array and treat it like a 3d array (x axis, y axis, the two walls). Visually a single cell is rendered as a 2x2 but one of the spaces is always a wall, one is always a path, and the other two are the variables. To render a full maze you need to also add an extra containing wall on two of the sides or it’ll look chopped but that’s visual only no data needs to be stored about that. So a maze that is 100x100 ‘choices’ in size would be rendered like a grid that’s 200x200 and take only 1.25kb of memory. Here’s a C++ implementation of this concept using a vector<bool> as the bit data structure. Let me know if you also want pictures of the different steps, completed mazes, or the nonsense you can do by extending it to 3 dimensions to build a nearly impossible to solve maze pyramid in a game