• KobaCumTribute [she/her]@hexbear.net
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    6 months ago

    It’s pretty much just because of two things: the AI community is >95% dipshit chuds and grifters who should be minecraftpikmin-carry-lbazingapikmin-carry-rbarbara-pitminecraft and so taint generative AI in general by association, and that there’s been a huge corporate push to frame the problem as AI not properly licensing content from media and content hosting companies, in the guise of it “infringing” on artists wherever there hasn’t been a proper licensing agreement between the trainer and whatever corporation claims the rights to license that content for training.

    It’s basically the new Poser/Daz3d CGI slop in terms of being almost entirely awful garbage that talentless dipshits spam everywhere, and a game using it is more likely to be akin to a shitty VN with stock Poser asset renders than it is to use it effectively. If nothing else because the tech is still so fresh that the only things that have gone live with it are shitty cash grabs no different from asset flips, and any legitimate projects have yet to appear.

      • KobaCumTribute [she/her]@hexbear.net
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        6 months ago

        I regret to inform you people are still using it with the same stock/free assets they were 20 years ago and literally none of them have learned how to use it well. It’s wild to just randomly come across a render with like the exact same shitty grass floor model that’s been around and been awful for literally 20+ years and it’s watermarked like 2023 or the like.