Yuritopiaposadism [none/use name]@hexbear.net to games@hexbear.netEnglish · 7 months agoIn theory, it should open doors for developers to move to new companies and potentially work on fresh games far sooner than they might have been able to before.hexbear.netimagemessage-square7fedilinkarrow-up1115arrow-down10file-text
arrow-up1115arrow-down1imageIn theory, it should open doors for developers to move to new companies and potentially work on fresh games far sooner than they might have been able to before.hexbear.netYuritopiaposadism [none/use name]@hexbear.net to games@hexbear.netEnglish · 7 months agomessage-square7fedilinkfile-text
https://www.gamesradar.com/games/game-devs-rejoice-as-ftc-approves-ban-on-non-compete-clauses-there-are-going-to-be-so-many-new-indie-games-from-aaa-devs/
minus-squareRedWizard [he/him, comrade/them]@hexbear.netlinkfedilinkEnglisharrow-up11·7 months agoWould a noncompete stop you from starting your own company and making a game?
minus-squareriseuppikmin [he/him]@hexbear.netlinkfedilinkEnglisharrow-up17·edit-27 months agoLegally it possibly could, but it’s also a deterrent for people who might would have otherwise but were so afraid of potential legal costs/ramifications to even approach investigating whether they legally could or couldn’t.
minus-squareRedWizard [he/him, comrade/them]@hexbear.netlinkfedilinkEnglisharrow-up11·7 months agoThat’s what I also figured. Plus thinking about this now, it would also mean your friends or colleagues in the industry couldn’t join you either.
Would a noncompete stop you from starting your own company and making a game?
Legally it possibly could, but it’s also a deterrent for people who might would have otherwise but were so afraid of potential legal costs/ramifications to even approach investigating whether they legally could or couldn’t.
That’s what I also figured. Plus thinking about this now, it would also mean your friends or colleagues in the industry couldn’t join you either.