My first read on this is to be pretty excited; the new dailies system looks interesting, more accessible skyscale will be good for newer players, etc.
My first read on this is to be pretty excited; the new dailies system looks interesting, more accessible skyscale will be good for newer players, etc.
GW2 is great that way. I think Anet really sat down and thought, what are the areas of friction that make people play against each other instead of with each other, and sought to design the game to be as cooperative as possible. From the very first hour of playing it I already could feel the difference.