Works pretty consistently at 60fps 1080p but struggles a bit at 1440p. Shame i can’t do both but otherwise looks and plays fine.

I can post some instructions on setting it up if anyone is interested its actually quite simple

Instructions:

I’d recommend this for people who’ve already played and wanna see 60fps or upscaled res its not a perfect experience for new players which can be frustrating. It also has lots of compilation stutter when you first run it which can suck if it happens at the wrong time.

  • amber (she/her)@lemmygrad.ml
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    7 days ago

    Did the emulator close completely or was it just unresponsive? When I installed the package the emulator was unresponsive but I just left it in the background and after like half an hour it finished installing. By the way, I also have a 1080ti and it runs mostly smoothly even with the 60fps patch, so hopefully the same will be true for you once the installation problems are solved! Other specs are an i5-10400 and 16GB RAM.

    • imogen_underscore [it/its, she/her]@hexbear.net
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      6 days ago

      this worked thanks so much lol, it actually only took a few minutes, shows how patient i am… it is mostly smooth for me too, i’m thinking i give it another 6 months of dev time before starting a proper playthrough though.

      • amber (she/her)@lemmygrad.ml
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        6 days ago

        Glad I could help! Same here, it’s really cool that the game is playable now, but I’ve never beaten it before so I think I’m gonna give it some more time to cook.

      • Gorb [they/them]@hexbear.netOP
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        6 days ago

        The stuttering may be due to shader compilation from the vulkan translation layer. I found running around in the starting zone for a bit was quite stuttery with big frametime spikes then it smoothed out as i explored more and became a much smoother 60fps. I think the shaders get cached cos every subsequent startup was still smooth. Maybe the emu will eventually get async shader comp and precompiled shaders like rpcs3 but probably won’t be for a while