Is this good ol’ floating point error? I don’t know much about game development, but I remember hearing that in Outer Wilds they keep the origin at the player’s location to prevent a situation where floating point error gets progressively worse as you move further away from some fixed origin.
Found the video! If you haven’t played Outer Wilds this one minute segment is spoiler-free (which is crticial for full enjoyment of the game), but make sure to stop watching once the screen goes black. And then go play Outer Wilds, it’s great!
Is this good ol’ floating point error? I don’t know much about game development, but I remember hearing that in Outer Wilds they keep the origin at the player’s location to prevent a situation where floating point error gets progressively worse as you move further away from some fixed origin.
Found the video! If you haven’t played Outer Wilds this one minute segment is spoiler-free (which is crticial for full enjoyment of the game), but make sure to stop watching once the screen goes black. And then go play Outer Wilds, it’s great!
https://www.youtube.com/watch?v=LbY0mBXKKT0&t=1912s
Sure is!
Old versions of KSP had the same issue iirc.
I found a YouTube link in your comment. Here are links to the same video on alternative frontends that protect your privacy: