Yuritopiaposadism [none/use name]@hexbear.net to games@hexbear.netEnglish · 23 days agoThe Danger of Chasing Trends. Chasing trends was once possible, but now games just take way too long to develop. This strategy that once worked, might not be ideal anymore.www.youtube.comexternal-linkmessage-square44fedilinkarrow-up148arrow-down10
arrow-up148arrow-down1external-linkThe Danger of Chasing Trends. Chasing trends was once possible, but now games just take way too long to develop. This strategy that once worked, might not be ideal anymore.www.youtube.comYuritopiaposadism [none/use name]@hexbear.net to games@hexbear.netEnglish · 23 days agomessage-square44fedilink
minus-squareegg1918 [she/her]@hexbear.netlinkfedilinkEnglisharrow-up6·23 days agoBF3 had 64 players on big open maps with vehicles. MW3 had tiny little maps with less than half of BF3s players. They really weren’t the same game/niche
BF3 had 64 players on big open maps with vehicles. MW3 had tiny little maps with less than half of BF3s players. They really weren’t the same game/niche