• mox@lemmy.sdf.org
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    4 months ago

    so this would create double push-to-talk, forcing me to hold two keys together to talk in-game.

    Why not use the same key for the game and the local mic control? I used to have a single key to mute myself in mumble and talk in Overwatch, and it worked well. Does your OS prevent it?

    • Autonomous User@lemmy.worldOP
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      4 months ago

      Those is both the call and game at the same time will hear everything, either from the call or game, as the mic is never mute. Switching between apps isn’t push-to-talk. They must be separate keys.

      • mox@lemmy.sdf.org
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        4 months ago

        I think you’ve misunderstood again.

        In my call, I left the mic open by default, and configured a key as push-to-mute.
        In the game, I left the mic muted by default, and configured the same key as push-to-talk.

        This way, I could speak on the call or in the game, but never both at once, and the my was not open by default in the game.

        Edit: Oh, I think I figured out what your first sentence was supposed to mean. I think you’re saying that you want not only to choose between two voice chats (the game and the call) when talking, but also be muted in both by default (so other sounds in the room won’t be heard by anyone). Yes?