minus-squareMetaStatistical@lemmy.ziptoGaming@beehaw.org•You're Emulating Retro Games Wrong (you need CRT Shaders)linkfedilinkEnglisharrow-up3·edit-29 hours agoGetting the settings right for video is critically important, too. Scaling needs to be done with the nearest neighbor pixel method, not more modern blend methods. linkfedilink
MetaStatistical@lemmy.zip to Gaming@beehaw.orgEnglish · 3 months agoOuter Wilds' Community has been AWESOME!plus-squarespectra.videovideomessage-square10fedilinkarrow-up136arrow-down10
arrow-up136arrow-down1videoOuter Wilds' Community has been AWESOME!plus-squarespectra.videoMetaStatistical@lemmy.zip to Gaming@beehaw.orgEnglish · 3 months agomessage-square10fedilink
MetaStatistical@lemmy.zip to Science Fiction@lemmy.worldEnglish · edit-21 year agoA Complete Breakdown/Analysis of The Very Pulse of the Machine & Swarm (Episode & Short Story)plus-squarewww.youtube.comexternal-linkmessage-square0fedilinkarrow-up115arrow-down10
arrow-up115arrow-down1external-linkA Complete Breakdown/Analysis of The Very Pulse of the Machine & Swarm (Episode & Short Story)plus-squarewww.youtube.comMetaStatistical@lemmy.zip to Science Fiction@lemmy.worldEnglish · edit-21 year agomessage-square0fedilink
Getting the settings right for video is critically important, too. Scaling needs to be done with the nearest neighbor pixel method, not more modern blend methods.