They haven’t actually done QA, they just didn’t code in any space insects.
Odd that he believes that is reassuring.
First, number doesn’t matter; severity does. A bug-fest of dead enemies ragdolling into oblivion is preferable to having important quests, or even main quests, blocked in a way that can only be unblocked via console. Totally not looking at you, Fallout 4.
And second: it’s Bethesda. We expect a bug-fest. Hey, at this point it’s even part of their charm. But if he insists that lack of bugs is going to be important in Starfield, you bet people are going to be extremely vocal if in the end the game is indeed a bug-fest.
The console is a core gameplay element in Beth games. I feel you have to learn to tcl before having to learn to jump.
This one will only have 200 bugs instead of the usual 250!
That’s a low bar to achieve.
It only has 37,000 bugs instead of 570,000, huge improvement